Many of us are anxiously awaiting the arrival of Sea of Thieves on Xbox One and PC. The Xbox first party lineup is admittedly rather barren at the moment and Sea of Thieves is one title that’s sure to please fans. However, we could be waiting quite some time for the game as WCCFTECH reports that Rare has yet to implement polished non playable enemy characters into the game. The company is currently testing skeletons in the game as an example of an AI threat. This suggests that we could be some way from release, but we shall find out for definite during E3 2017 which takes place in Los Angeles in June.
We’re currently building out the larger systems at the moment, or painting the broader strokes as it were. We’ll bring an added attention to detail to our NPCs in time.
At the moment in our Technical Alpha, we’ve implemented the first skeletons in the game as an example of an AI threat,
In the future, we intend to add new threats as well as build on what skeletons can do and the types of objectives they can provide beyond just impeding progress on islands.
we already have some NPCs in the game at the Outposts and while at the moment these are fairly functional in terms of their purpose, it’s an area where we intend to expand in the future.